Hunter, John. Teaching with the World Peace Game. TED Talk. TED.com. March, 2011.
What are they are good for?
|[JH] Through chapter 3.|
World Peace and Other 4th-Grade Achievements. Directed by Chris Farina. Color, 60 min. 2010.
Play Flag game
[JH] Part 1 reading response due
Survey of the field, purposeful games list
Homework: Play Game from List, Write Short (2 page) Game Assessment Paper
[JH] Finish reading before class.
Mitgutsch, Konstantin, and Narda Alvarado. "Purposeful by Design? A Serious Game Design Assessment Framework." (PDF - 3.0MB) Proceedings of the International Conference on the Foundations of Digital Games. ACM 121–28.
Guest Lecture: Sasha Costanza-Chock, Assistant Professor of Civic Media, MIT, Comparative Media Studies
[JH] Part 2 & Mitgutsch reading response due
Game Assessment Paper due
Present response to game you played
Homework: Develop Game Concept
|8||Game Speed Dating–come with preliminary game concept |
Homework: Refine Game Concept
Workshop: Building Prototypes
Homework: Finish Prototype
Homework: Short Paper about Prototyping Experience
|11||Develop World Peace Game Projects|
|12||Workshop: World Peace Game Project||
Rubbermuck. "Ian Bogost on Serious Gaming." March 7, 2011. You Tube. ABC Fora. Talk. X-Media Lab, 2009. https://www.youtube.com/watch?v=uTK2oIJx8Po
Sicart, Miguel. "Against Procedurality." Game Studies 11, no. 3 (2011).
For and Against Procedurality
Bogost and Sicart reading response due
|14||Workshop: World Peace Game Project||Linderoth, Jonas. "Beyond the Digital Divide: An Ecological Approach to Gameplay." (PDF - 4.3MB) Transactions of the Digital Games Research Association 1, no. 1 (2013).|
Affordances of Digital / Non–digital
Linderoth reading response due
|16||Workshop: World Peace Game Project|
|17||Workshop: World Peace Game Project (cont.)|
Guest Lecture: Eric Gordon, Executive Director, Emerson
College Engagement Lab
GamesforChange. "Keynote: Eric Zimmerman." June 26, 2013. You Tube. https://www.youtube.com/watch?v=zRVa2Q5bq5o
Flanagan, Mary. "Introduction to Critical Play," "Critical Computer Games," and "Designing for Critical Play." In Critical Play: Radical Game Design. MIT Press, 2013. ISBN: 9780262518659. [Preview with Google Books]
Art Vs. Purpose
Flanagan & Zimmerman reading response due
|22||Present World Peace Games Projects|
|23||Student Taught Class|
|24||Student Taught Class (cont.)|
|25||Student Taught Class (cont.)|
Wrap–up and Retrospective
Long reflection paper due